Anno 1800 board game11/7/2023 ![]() The resource generation is handled very elegantly by sending workers to the industry tiles, thus keeping resource tokens out of the game. We played with the advanced mode of gameplay (discard purple engineer card at the start, get 2 gold for someone trading for a purple good from you, and choose to block someone from using your industry for one turn after it is build) and a home-made rule of 'pick-2-and-choose-one' island tile. The rules fiddliness is kept to a minimum. In fact, this was one of the easiest games (with a >3.0 weight on BGG) to teach in my collection. Once I taught her the rules in 10-15 minutes and played 3-4 trial rounds, she grasped them very easily. The next night, I taught the game to my wife, who was very reluctant (to start learning a new game with so many components at night) at first after seeing the massive amount of tiles laid out. ![]() I started off playing the normal solo mode to get a feel for the gameplay. There are English-translated versions available on BGG. The official solo mode rules were recently released in German. I bought a copy from Amazon a few weeks ago and finally got it to table. Being a big fan of Martin Wallace's games, I wanted to try Anno 1800. I recall thoroughly enjoying playing the game, even though I loved Sid Meier's Civ3 and Age of Empires/Rise of Nations more. ![]() I have played the Anno series PC game in the past (~15 years ago). In the past couple of weeks, I played Anno 1800 board game 4 times (2x -Solo & 2x - 2P).
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